Saturday, March 15, 2014

Populous spiritual successor Godus monetization won t adhere to the free-to-play model, but rather

Godus will employ monetization ‘that hasn’t existed before,’ claims Molyneux | EGMNOW
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Populous spiritual successor Godus monetization won t adhere to the free-to-play model, but rather something that hasn t existed before that s better described as invest-to-play, creator flower shops Peter Molyneux told Pocket Gamer .
In the interview, Molyneux compares flower shops the free-to-play model in games as akin to taking a huge hammer and smashing our customers with it. We re saying: Be patient or pay money. That s not a delightful mechanic. That s not going to get people to invest their money.
Godus , as a result, will take on a different approach. Molyneux was reluctant to divulge too many details, but he did say that, for starters, players won t be given the option to pay for anything until they re regarded as ready for it.
You ve got to be subtle about it and slowly layer in those mechanics, Molyneux said. The point we introduce monetization depends on the player, and the game maker has to get you into the right mindset.
Chris flower shops Holzworth has wanted to write about games all his life. He first cut his teeth writing flower shops for enthusiast sites such as RPGFan, took a break to study English, creative writing, and linguistics at Rutgers University, then wound up as EGM's east coast news correspondent before relocating to LA to serve as news editor. He frequently opens mouth, inserts foot, often on Twitter: @chrisholzworth . [ Meet the rest of the crew ]
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Molyneux Promises Godus Demo By Christmas Peter Molyneux Demonstrates Project Godus Multiplayer Godus Beta Launching on Steam Early Access September 13 for $20 Molyneux’s Curiosity is Over, Winner Shares What’s Inside the Cube! Fable III was a ‘trainwreck’ says creator Peter Molyneux
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